Weltraumgrafik
We are a Berlin-based studio for design & audiovisual content.


We create Motion Design.
Meta
Deutsches Museum
2024, February 09 - September 22
Infinity Room Video Installation
© 2024, 06:00 / Loop / 6K / 30p
Weltraumgrafik for
Deutsches Museum Nuremberg
As part of the special exhibition „Metaverse: Phenomenal Digital“ at Deutsches Museum Nuremberg, we produced an immersive installation to picture our view towards the „Metaverse“.
Together with the architects of Museeon, Berlin, the curators of Deutsches Museum, Japanese soundartist Makoto Shozu and the technical realisators of Graphscape, Berlin we planned and created an audiovisual piece in a 360° mirror room.

See more ⟶ here
and ⟶ here.
In relation to the term metaverse, the prefix meta- describes the seamless transition between the analog and digital world.

Similar to how the metaverse presents a digitized version of a human character, in the room installation „Meta“ we have attempted to create an analog representation of the digital world.

On the one hand, we use mirrors and projection to depict the visitor’s avatarisation, thus creating a Selfie-space. On the other hand, video and sound content describe the virtual character of the Metaverse in which we create a cosmos that is controlled in an inhuman way by data and algorithms.

In our work process, we have tried to avoid the subjectivity of our personal perception to emphasize our concern about this form of technical emulation and created content that is designed and animated according to randomized specifications and formulas.

This creates a strange but also fascinating emptiness that appears rational and objective, although there is absolutely no specific content.
Design, Animation
Phil Max Schöll

Composition & Sounddesign
Makoto Shozu

Concept, Architecture
Museeon, Berlin

Technical Production
Graphscape, Berlin

Exhibition
Metaverse: Phenomenal Digital

Location
Deutsches Museum Nuremberg

Photo
Boris Brackrock
Deutsches Museum Nuremberg

Helix
Lux Helsinki
2024, January 03-07
Videomapping Helsinki Cathedral
© 2024, 07:30 / 4K / 30p
Weltraumgrafik for
Lux Helsinki
For Lux Helsinki 2024, we produced a videomapping for one of Helsinki’s most remarkable buildings, the Helsinki Cathedral.
With temperatures dropping below -20°, Helix was exhibited during the period of January 3rd to January 7th, 2024.

See more ⟶ here.
"Helix" explores the interplay between two contrasting worlds: a rational, digital perspective often associated with the future, and a human, intuitive and emotional viewpoint often regarded nostalgically.

The installation begins in an abstract digital setting of grids, lines, and patterns, which initially presents itself as a provider of clarity and meaning. However, as the piece progresses, small instabilities reveal themselves, causing the lines of the grid to bend. We recognise that the system is fallible and incomplete in capturing the nuances of human nature and we end up in a state of beautiful disorder.

„As artists active in the Digital Arts field, our intention is to highlight the ongoing conflict between trusting our personal perception of beauty and creation, and relying on formulas, numbers, programs, and the ever-expanding possibilities of technology.

In "Helix", we employ a dramaturgy that transitions from a purely abstract, digital, and rational perspective to a more tangible, more human and more magical form of experience.“
Design, Animation, Concept
Phil Max Schöll

Composition & Sounddesign
Makoto Shozu

Technical Production
Sun Effects

Festival / Curation
Lux Helsinki

Location
Helsinki Cathedral

Photo
Superreel, Helsinki
The Wind
Signal Festival Prague
2021, October 14-17
Videomapping Signal Festival
© 2021, 10:15 / 6K / 30p
Weltraumgrafik for
Signal Festival Prague
The Wind premiered on the 14th October 2021 at Signal Festival Prague and was experienced as a large-scale videoinstallation over the course of 4 days by about 300.000 viewers.

See more ⟶ here.
For Signal's 2021 Festival Topic "Plan C", Berlin-based Weltraumgrafik have conceived an abstract and hypnotic projection about the cycle of crisis, chaos, tragedy and future.

By abstractly translating certain scenes from film history and symbols from the origin of dramaturgy, "The Wind" tries to determine conflict as an inseparable part of every evolutionary process.
We live the way we tell our stories.

Divided into two parts, the recent past and the near future, "The Wind" tries to provide a positive attitude towards change and transformation.
Design, Animation, Concept
Phil Max Schöll

Composition & Sounddesign
Julian Stetter

Additional Sound
Makoto Shozu

Technical Production
Visionfactory

Festival / Curation
Signal Festival Prague

Location
Church of St. Cyril and Methodius, Prague

Photo
Tomas Slavik

The Cave
Cave Altenstein
Thuringia
Five Audiovisual Installations at Cave Altenstein
© 2023, 18:22 / 4K / 30p
For the reopening of Altenstein Cave in Bad Liebenstein, Thuringia, we created five audiovisual installations that narrate the history of the cave over a timeline of 285 million years.

See more ⟶ here.
The episodes showcase the transformation from reef to cave, the life of the cave bear, the discovery and illumination of the cave by Georg I, and the performance of Echo concerts in the early 19th century.

Each installation offers a unique experience highlighting the significance of Altenstein Cave throughout its long history.

We utilized several different techniques for the production of these episodes, including classical narrative cartoon animation, generative AI content for the portrayal of extinct animals, Iosono Spatial 3D Audio, and we edited a 1.5 million point cloud scan of the cave into an animation.
Design, Animation, Concept
Phil Max Schöll

Composition & Sounddesign
Lukas Taido

Technical Production
InSynergie, Bonn

Location
Cave Altenstein
Schweina, Thuringia


Tempelhof Video Artworks
Check-In Tempelhof Airport
Permanent Installations
Check-In Tempelhof
Video Installations
© 2020
15 Min / 4K / 30p
7 Min / 4K / 30p
When one of the first parts of former airport Tempelhof was renovated and reopened, we had the chance to contribute video content for two video walls in the location, that are shown there permanently. One is a visually narrative work about the Berlin Airlift, the other is a generative visual, involving Tempelhofs geometric style and its corporate colors.
Concept
Curious Creative Network

Commissioned by
Tempelhof Projekt, Berlin

Location
Tempelhof Visitor's Center

Pokemon Go Fest
Yokohama
2019, August 06-12
Videomapping
Yokohama Museum of Art, Japan
© 2019
20 Min / 16K / 30p
Together with the Japanese video artists Flightgraf and the Hungarian studio Eper, we created the videomapping for the main performance of Pokemon Go Fest in Yokohama.
The result is a 20min mapping on a 16K-Tandem-Projection, which was wirelessly synced to the dance performance of led-equipped dancers and Pikachus.
Client
Pokemon, Japan

Lead
Flightgraf, Japan

Animation, Design, Motion Design
Flightgraf, Japan
Eper, Hungary
Weltraumgrafik, Berlin

Technical Production
MPlusplus Japan
Projection Mapping Association of Japan

Event
Pokemon Go Fest, Yokohama

Location
Yokohama Museum of Art
The Berlin Airlift
Anniversary
Tempelhof Airport
2019, May 12
Narrative videoinstallation
70 years Berlin Airlift
© 2019, 13 Min / 8K / 25p / 6-channel-audio
Weltraumgrafik for
Tempelhof Projekt
More than 19.000 visitors experienced the video installation, shown at Hangar 4 in Tempelhof Airport, in 70 meter widescreen format, at the 70 years Berlin Airlift celebrations.
"So lange ein Atemzug in uns lebendig ist."
Ernst Reuter

The panoramic 70 meter long video-installation features the emotional story about the 1948-1949 struggle of the Westberlin people during the Berlin Blockade and the immense logistic efforts achieved by the American and British allies during the Berlin Airlift.

The installation was produced by reworking a huge amount of historic original footage provided by almost every archive in and around Berlin.

Concept / Planning
Curious Creative Network

Camera
Lukas Link

Direction, Design, Motion Design
Phil Max Schöll

Sound
Christoph Kozik

Technical Production
PRG

Event
Fest der Luftbrücke

Location
Tempelhof Airport, Hangar 4
1 Minute Mapping Miyazaki
Miyazaki
2019, January 01
Projection Mapping,
Miyazaki Prefectural Art Museum, Japan
© 2018
Weltraumgrafik & Flightgraf
Submission for 1 Minute Mapping Competition, made together with Kento Tomiyoshi & Makoto Shozu of Flightgraf Tokio
Design, Animation
Kento Tomiyoshi
Phil Max Schöll

Sound
Makoto Shozu

Event
1 Minute Mapping Competition

Location
Miyazaki Prefectural Art Museum

Abstractions in concrete
Funkhaus Berlin
2017, July 12-13
Immersive A/V-Installation at Tech Open Air,
Funkhaus Berlin Soundchamber
© 2017
Together with the soundartist Lukas Taido and Barco Iosono, we planned and created a spatial installation using a setup of 9 projectors and 36 speakers, transforming Funkhaus Berlin's Soundchamber into a place of immediate immersion.
3d Immersive Sound
Lukas Taido

Video
Phil Max Schöll

Technical Production, Sound
Barco Iosono

Technical Production, Video
MX Wendler

Documentation
Nico Mews

Event
Tech Open Air

Location
Funkhaus Berlin, Soundchamber

Tech Stura
Light Move Festival Lodz
2017, September 29 - October 01
Videomapping with Mammasonica
Light Move Festival Lodz
© 2017, 09:15 / 2K / 30p
Weltraumgrafik with
Mammasonica
Quick excerpt of our work at Light Move Festival Lodz produced for a collaboration with Mammasonica from Catania, Italy
Within this radiant path, “Techstura” exhumes the visionary creative sparks of the past, weaving them together with contemporary media landscapes.

Fueled by the force of illusion, Techstura’s time-travelling narrative guides the viewer on a captivating journey through avant-garde aesthetics and past idealistic trends. It prompts us to ponder the origins of creative depictions of reality, the intricate relationship between the artist and their artwork, and how architecture connects to collective memory and art history.

As the building gets broken down and liquefied by the play of light, its texture transitions through various states of matter. A new architectural language of figurative and abstract symbols materialises on the façade, eventually giving rise to a delightful display of primary pigments.

The narrative, split into seven chapters, draws inspiration from several creative practices, seamlessly transitioning from analogue to digital and vice versa. A comprehensive timeline monitors shifts in scenes and techniques in sync with the overall tempo of the piece. Visual and thematic references are arranged to reinforce a variety of scenarios tied to the timeline, eventually converging into a structure reminiscent of an enhanced “dope sheet.”

Phil Max Schöll, also known as Weltraumgrafik, is a Berlin-based motion designer and video artist. This flourishing collaboration is rooted in a shared pursuit of unconventional methods and fresh aesthetics within immersive media.
He played a crucial role in shaping and synthesising the leitmotif behind “Techstura”, by distilling the surface into a minimalist shadowplay. Inspired by early 20th-century arts and crafts movements, the opening sequence offers an abstract blend reminiscent of various aesthetic styles. From stained glass’s kaleidoscopic beauty to retro arcade games’ rhythmic motion, the projection embraces a reductionist perspective on space that harmonizes seamlessly with the soundtrack, transforming the entire experience into a choral piece.

During the projection of “Techstura”, the enduring structure of the 19th-century building underwent a kinetic transformation. The illusion created by the play of light had the power to rotate the building’s structure, turning it into a luminous maze and smoothly shifting it away from its original perimeter.

Mammasonica
Collaboration with
Luca Pulverenti, Mammasonica

Motion Design
Phil Max Schöll

Sound
Giancarlo Trimarchi

Event
Light Move Festival Lodz

Picture
Mammasonica

Location
Piotrkowska 76, Lodz

The Future of Mapping
Mutek_IMG, Montréal
2015, October 1-3
Lecture & talk about the future of mapping at Mutek_IMG, Montréal
© 2015
Goethe Institute invited me to speak at Mutek_IMG, Montréal about the future of videomapping.

See more ⟶ here.
Festival
Mutek_IMG, Montréal

Thanks to
Goethe Institut

Homage / Collage
Genius Loci Facade Projection Festival
2015, August 07-09
Projection Mapping, Jakobsplan Weimar
Genius Loci Facade Projection Festival
© 2015
13:50 / 6K / 30p
Winning submission for
Genius Loci Facade Projection Festival, Weimar

See more ⟶ here.
The Weimar Jakobsplan is an architecturally and ideologically functional building. Also by the legacy of the Bauhaus, an architecture was developed, whose function should stand above time-varying aesthetics. The result is gray and barren, nothing superfluous, no round shape forms a variance in the appearance of the facade.

The facade projection "Homage / Collage" uses in its approach exactly this functional and originally aesthetic background and accesses the base of this historic form language. The animation remains with the basic forms and resignes over long passages to any rounding. Also, by the high contrast, the functionality / the light power of the projector is used effectively.

Another cross-reference to the architecture is the plain style of the animation, which reflects on one of the basic ideas of the Bauhaus: the craft.
Therefore, the production refuses to use time-varying animation- and 3D-software tools, which often, but not always, seem to have predictable effects. All content is animated from scratch and designed almost frame-by-frame.

The approach is aesthetically similar to the method that has has influenced the design of Jakobsplan in the late sixties. Contrary however, with the method of the collage the arrangements of the elements, their temporarily overwhelming circulation and last, but not least, the music, something simultaneously delicate and highly vivid is developed.
Concept, Design, Animation
Phil Max Schöll

Music
Olaf Taranczewski

Curation / Jury
Prof. Dr. Jens Geelhaar, Bauhaus University
László Zsolt Bordos, Bordos Artworks
Hendrik Wendler, MXWendler
Thorsten Bauer, Urbanscreen
Romain Tardy
Philipp Geist

Event
Genius Loci Festival

Location
Jakobsplan, Weimar
Wall Videomapping
re:publica
2015, Mai 05-07
Wall Videomapping, re:publica 2015
Music Video
© 2015
One of the first Videomappings, we did. Playing in a backyard at re:publica 2015, as a loop projection.
Track
Triosk & Jan Jelinek - Distant Shore

Technical Production
MXWendler

Concept, Design, Animation
Phil Max Schöll

Event
re:publica

Location
Station Berlin